3D Low Poly
Creation of 3d assets for diferent projects, in this case involving videogame and Realtime engine, optimised meshes and textures, also projects using Augmented Reality.
Modular cathedral - Enviroment for videogames, creating modules to create procedural dungeons and great enviroments wich involves big stone architecture
Videogame Character low poly and layered materials, shader work. Made for the Asset Store, found as Angel Pack
Low poly LEGO toy under 3Mb of size for Augmented Reality
These are just some characters I made for the game Carrefour Kids, developed by Many-Worlds
Low poly creature made for the Videogame Prototype Hamusutaman 2, also with some hand painted assets below.
Visualization of 3D maps, job made for the company GeniusMatcher wich uses Augmented Reality and geo-localisation technologies
Creation of Pets made for the videogame Smeet - meshes under 600 tris, rigged in CAT and also involving animation. Also each pet required really short time, between 5-3 days of complete development.