My latest Video Reel
Fanart of Primal Fear eagles album cover - 2020
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The story:
Primal Fear is one of the power metal musical bands that embodied my passion about eagles, energetic music and cover art inspired on 80s metal bands like Judas Priest or Iron Maiden and I thought about making a tribute. Because the eagle deserved it. The original cover art is usually made by Stephan Lohrman, and I decided to make a 3D version of it. Technique: This is an arwork made into Organic model software and later on textured into one of the latest and best software in 2020 Later on imported into Unity (realtime render) and prepared for URP visualization |
Technical Art - Procedural creation for Environments -
The story:
Those Environments were made for the Shop that I opened while I was working as a Freelancer, long time ago, there I started to get interested into Technical Artist crafts, using procedural methods to create levels and then you can see the nice results from that! Technique: With procedural pieces I started to build these environments and then put them online at my Unity shop |
Carrefour Juguetes APP 2020-21
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The story:
Carrefour juguetes is an augmented reality app where it is displayed the main cathalogue of toys of Carrefour every year since 2016. Toys are recreated in it and it is available for the public. Technique: 3D recreated from real models, textured, animated and integrated into the game engine. |
Medical visualization - Sketchfab - 2021
Medical visualization - Sketchfab - 2020
The story:
Many-Worlds is a provider of Augmented Reality and some VR features, at this job I had to recreate anatomy, one client needed visualization of internal Anatomy, so I had to study, re-create the body inside, sometimes patologies. Trying to be pedagogical and also be a reference for doctors, students and help them to visualize in 3D. Technique: 3D recreated starting from 3D purchased models, I had to remodel a lot, retopo, adjust and re-make a lot of textures. It involved a lot of research, studying and coordination, it includes some pathologies and a lot of review from real anatomy. |
Carrefour Juguetes APP previous years 2016-19
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The story:
Many-Worlds is a provider of Augmented Reality, so the APP of carrefour juguetes comes from a long story back in 2016. So a lot of improvement is involved, you can check on the following page of this website Technique: 3D recreated from real models, textured, animated and integrated into the game engine. |
Previous anatomical visualization back in 2010
Also behind some Anatomical Visualization, Illustration wich involves 3D data from scanned pieces, in this case face scanning, bones, teeth... wich gives a lot of work, this project I made true by working together, Teamwork! with David Cano Leal, wich is a friend and colleague
Selfportrait - organic modelling
I enjoy every job about zbrush, and there was some time I had a small and not well defined 3D-scan wich was base for the Re-sculpt of my face. This is the result of the bust. I have been always quite busy improving my skills
The story:
I had two scans in my life, one was from casting my face, long time ago. By Nieves de la Fuente, and then I scanned it. Eyes closed. And the second one at a company wich was focused on doing body scans. Technique: Remodel the whole face, based in the 3D scan and then re-doing the fine details. It might seem easy this way, but it was not, because the scanning usually comes quite noisy and not very well aligned. No scan comes with hair. |
Related sites
These are some old work that founded where I am now
Website Printed Parts
blog here and Fb |
Download our game Hamusutaman
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Saucy Sushi Shop -
Asset shop at Unity asset store |